Mob Boss: Men in Black International

First image of a character I painted in the latest Men in Black International trailer.

This is the first real hero creature we built here at Method Studios Montreal. A massive undertaking considering the short amount of time we had to create him and how hero he gets (with full face performance).

The model began as a 3D maquette from some provided concept art at Method Studios Vancouver by Enrique Mateo-Sagasta.

We then took that, rebuilt it and finished the model in Montreal.

The fantastic Felix Marquis-Poulin modeled and sculpted the final model.

Phenomenal blendshape work done by Min Kim and Hokeun Choi.

Uvs and Textures done by myself.

Lookdev done by Maxime Cosseau.

Really happy with how he turned out! Can't wait to see him in the film!