FAN ART | IRONHEAD STUDIOS THE THING

It has been YEARS since I did a personal collaboration project.

I have had this one in mind for over a year now, ever since I saw Ironhead post this concept maquette that Jose sculpted for the original Fantastic 4 film.

It is no secret that I am obsessed with everything Ironhead Studios produces, in particular their helmets and masks. Jose Fernandez is a wizard and in my humble opinion, everything he does is absolute gold.

The goal I had in mind for this piece was to honor the design Jose created and create something that is photoreal but not in the sense of a photoreal living creature, but in the sense of a real maquette with a little bit of extra texture and material flair.

I want to give an enormous shout out to my friend Sergey Ponomarenko who agreed to take on the monumental task of modeling and sculpting this fella based on Jose's design. I couldn't be happier with what Sergey has done, it is absolutely STUNNING!

We plan to take on another Ironhead/Jose design for our next project so more to come on that later!

The Thing was rendered in Arnold for Maya and consists of 7 4K UDIMs.

Texture work was done in Substance Painter.

Thanks for looking and we hope you like it!

Model and Sculpt by Sergey Ponomarenko
Textures, Materials and Rendering by myself
Concept/Design by Ironhead Studios

https://www.artstation.com/artwork/18oyoe

Ironhead Studios Post: https://www.instagram.com/p/B8KqCvAleb6/
Sergey Ponomarenko: https://www.artstation.com/nakedbuddha

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko

Model and Sculpt by Sergey Ponomarenko